Exilium — the idle RPG that refuses to be shallow.
Exilium is a free browser-based idle RPG. Train 12 skills, shape your build across five mastery trees, hunt nearly 90 monsters for rare loot, and trade with other players—even while you're offline.
A whole continent to conquer.
Explore 11 regions and nearly 90 monsters on one illustrated world map—from the humble Chicken to the level-357 Oblivion Herald. Scout each region, choose melee, ranged, or magic, and target enemy weaknesses.
Scout a region ↗
More on the Atlas
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Fights run themselves. Combat continues when you leave the fight screen. Come back to a live action feed, loot, and battle spoils.
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Lucky chests & spoils. Rare, tiered chest drops scale with monster health. Push deeper for richer rewards.
Forge an archetype, not a class.
Combat runs itself, but the build is yours. Spend mastery points across five talent trees and mix paths into your own archetype—a Warfare/Spirituality bruiser, a Spellcraft/Chivalry battlemage, or something entirely new.
Warfare
Raw, escalating melee force that crushes the front line.
A spinning sweep that strikes every enemy on the field at once.
Marksmanship
Precision shots and volleys that punish from afar.
Loose an unending volley — arrows keep falling on every enemy for a while.
Spellcraft
Bend fire, frost, and lightning to your will.
A bolt that arcs from its target to strike nearby enemies too.
Chivalry
Turn defense into offense with abilities that never miss.
Wreathe yourself in holy fire that sears every enemy — fueled by your protection, and it never misses.
Spirituality
Buffs, sustain, and debuffs that strengthen any build.
Bind yourself in spirit-chains so your single-target abilities arc to a second enemy.
More mastery trees are in the works — see the roadmap.
More on builds
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31 mana-fueled abilities. Set their priority order, and the highest-priority ability you can afford fires automatically in place of a basic attack.
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Free respecs, always. Reset and rebuild your mastery trees at any time, with more options still to come.
Every drop is a gamble worth taking.
Gear drops in six rarities, each with its own number of stat rolls. Rarer items offer more ways to strengthen your build—and command more value on the market.
Sanguine Coil
Drink deep, heal slow.
No level requirement · Sells for 6,000 coins
P = primary rolls (from 5 core attributes) · S = secondary rolls (from 18 combat stats). Uniques roll an extra one of each.
More on loot
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Level it, merge it. Spend scrap to level any item—rarer gear levels higher, up to 12 at mythic—or merge five items into one of the next rarity.
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65 handcrafted uniques. Each gains an extra primary and secondary roll beyond its rarity, balanced by a deliberate trade-off—worth chasing at every level.
Your exile keeps working.
Set an activity and it keeps running after you close the tab—you come back to banked XP, loot, and levels. Even farming grows on real-world timers while the game is closed.
Progress offline
Bank XP and loot while you're away. Upgrades extend your offline window to 48 hours.
Queue your activities
Line up to five activities, each with its own repetitions, and your character works through the whole queue unattended.
Titles & achievements
Earn achievements through skilling and combat, then display any title you've unlocked—from Archmage to Master Angler.
Train 12 skills, from Woodcutting to Enchanting.
An economy run by players.
Trade in a true order-book marketplace. Players set buy and sell offers, prices move with supply and demand, and a 2% tax helps control inflation.
Player marketplace
Trade materials, rolled gear, and rare uniques on an open order book. List, undercut, or flip your way through a player-driven metagame.
Built to stay scarce
Coin sinks, item sinks, market taxes, and capped supply help gold retain its value and rare loot stay worth chasing.
A player-made supply chain
Every ore, bar, and blade on the market was gathered or forged by another exile. No NPC shops feed the economy.
The continent keeps growing.
Exilium is in alpha and still expanding. Deep solo progression and guilds are here now; dungeons and raids are next — with plenty more brewing behind them.
Dungeons
Multi-stage delves with escalating encounters, powerful bosses, and build-defining rewards.
Raids
Group challenges that pit parties of exiles against the continent's deadliest threats.
Guilds
Band together under a banner: ranks, guild chat, and a guild leaderboard. Upgrades and guild quests come next.
New mastery pages
Three new pages of talents: dedicated healing, deeper utility, and new ways to deal damage.
Monster trophies
Ultra-rare drops from every monster family, each granting a permanent buff to your exile.
Sockets & augments
Socket and augment your gear for more interesting ways to push a build further.
New skills
More gathering and production skills to master — and to feed the player-run economy.
Wash ashore. Forge your fate.
Begin with nothing. What your exile becomes is up to you.
